Nintendo Switch

Fire Emblem Warriors: Three Hopes Switch Preview

Fire Emblem Warriors: Three Hopes is really a musou action role-playing game produced by Intelligent Sytems and Omega Force, and published by Nintendo and Koei Tecmo. When the mercenary Shez’s run-in with the notorious fighter referred to as Ashen Demon places them in the road to the students from the Garreg Mach Officer’s Academy, Shez is soon swept up into events that will alter the continent of Fodlun forever.

When Fire Emblem: Three Houses dropped in 2023, it instantly became one of my favorite games ever. Strategic combat, an enjoyable adventure, three-story paths to follow, and something of the very most entertaining and fleshed-out casts of its size I'd ever familiar with a relevant video game all joined together to create an amazing play experience. Then when Nintendo initially announced Fire Emblem Warriors: Three Hopes I had been elated at the idea of spending additional time with Edelgard and also the remainder of my personal favorite characters, whilst being concerned concerning the radical shift in genre from turn-based tactics game to musou hack and slash adventure game. Despite my lack of love for the sort of gameplay musou games excel at, it feels great to become in Fodlun.

The very first thing to note is the fact that while Fire Emblem Warriors: Three Hopes begins at roughly the same point in time as its predecessor, it follows a radically different trajectory. While Shez does encounter the 3 house leaders at the same point in the story as Byleth did in the original, the storyline quickly veers wildly off of the well-trodden path laid out before. It was a relief in my experience. Since i have had played all three storylines in the original, playing through those story-beats again would be fairly repetitive. There's a couple of the early moments that play out similar to the original game, however. These felt like nice nostalgia moments that remind me of history, while not overstaying their welcome.

By the end of Fire Emblem Warriors: Three Hopes’ prologue, Shez, and their chosen house have remaining Garreg Mach and also the larger story has started. As the motivations of Edelgard and her Scarlet Blaze were familiar to me, the open-ended nature of the new story’s potential has me excited to see what will change.

So the world feels great and instantly familiar to series fans, but how may be the gameplay? Much like the story, it is an excellent mixture of new and old. One of the newest and most exciting elements is the accessibility to couch coop have fun with a friend. This cooperative play promises to only strengthen the game’s sense of camaraderie once it unlocks in the game’s first chapter.

While the battles are delivered within the runaround and hack through hundreds of enemies style musou games are recognized for, there are lots of elements implemented within this framework that calls back to the games source material.

Once players determine which of their units to deploy to a battle and the fight begins players are presented with varying objectives they must achieve to win a mission. Players can send allies off by themselves to defeat area captains or pursue other objectives, the gamer may also have an ally support them. This makes the ally open to aid the gamer just in case they encounter an enemy their style of combat is weak against in addition to building the two characters’ bond.

That’s right! Bond building has returned in Fire Emblem Warriors: Three Hopes. If you are much like me, your favorite aspects ofThree Houses was accumulating bonds together with your favorite characters to unlock the entertaining and insightful support conversations as well as getting combat bonuses once the two characters fight alongside in a battle. Both of these elements rewards for spending time with your allies are back and there are just as many ways as before to earn these entertaining moments as before.

While the player’s bonds with their allies could be strengthened during battle, Fire Emblem Warriors: Three Hopes includes a home base hub that fills in for Garreg Mach Monastery in the previous game. This hub allows players to train, do odd jobs around the base, and cook delicious meals to see their teammates.

Different teammates like various things, so choosing whom you ask to complete what is always important. You've got to be conscious of what you choose to do though. The gamer has only a lot of activities they can perform during each chapter of the story. Are you going to perform tasks using the characters you think work most effectively to boost your combat potential? Or are you going to just spend time with the ones you need to get to know the very best?

With all these decisions at the player’s fingertips and much more, Fire Emblem Warriors: Three Hopes looks to deliver a very customizable adventure for players looking to escape to Fodlun. With only the prologue and most of the first chapter playable, I acquired over six hours of gameplay from the demo. This promises players lots of potential game time when the full game releases. With the promise of the demo save being transferable fully game, there isn't any reason to not look at this if you are the least bit curious about what it really provides.

Fire Emblem Warriors: Three Hopeslaunches on Nintendo turn on June 24th.


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