Reviews

The PlayStation VR2 Unboxed – Simple And Clean

This time around, there’s no extra box or HDMI passthrough or any one of that junk. It’s only a single USB-C cable for that front of your PS5. A really, lengthy 4.5m USB-C cable that’s also surprisingly light and definitely will have sufficient give for most of us to unknowingly wrap themselves inside it a few times during play with no disaster striking. The whole unboxing is really a stark contrast to the PS VR1’s IKEA puzzle of bits. You receive the headset with cable attached, the 2 Sense controllers (more on those in a sec), a single controller charging cable, the detachable earphones and that’s it. Nice simple.

The PlayStation VR2 Headset Design

Putting the headset on is easy, too. Not really a good deal is different in the last one, that is absolutely a good thing when that design was already fantastic. The headset can be quite adjustable so once you slip it too deep by holding the button behind and stretching it to accommodate your noggin, you just spin a dial to tighten up and then manoeuvre the leading visor until it’s sitting comfortably before your face.

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One new wrinkle is really a small dial at the front that adjusts the distance between your lenses to fit your eyes, that is a fantastic feature and can surely come as a massive relief to anybody who needed to mess around using the PS VR1’s software-based eye distance solution. It’s far more granular than the Meta Quest 2’s three preset distance options as well. The PS VR2 is actually about 60g heavier than the Quest 2, but because of the design with the back piece the weight is spread much more evenly, therefore it feels significantly lighter to wear.

Many may also be pleased to realize that the cushioning inside of the visor consists of different stuff to the previous PlayStation VR and seems far less likely to start flaking off with time. The blinders round the lenses are also less rigid so there’s lots of room to move inside the headset, which is very good news for individuals like me who wear glasses. As i haven’t tried every VR headset available this has to be the first where my glasses haven’t been jammed against my face and pressed resistant to the lenses (and my current frames are very large).

The set of in-ear headphones which come within the box come in a fascinating design, having a bar that matches snugly in to the style of the headband and connects to a discrete 3.5.mm port. The left and right buds then hang straight to where your ear holes ought to be, with minimum cabling so you’re not going to feel a rogue period of wire brush the back of your lobes when you’re skulking through House Beneviento. Not everybody can do in-ear buds so you’re absolutely able to just plug any other headset in to the same port, but Sony has included different-sized tips in there as well.

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The Sense Controllers

Another significant reason for improvement in unboxing the PlayStation VR2 as compared to the previous generation is this fact one comes full of a pair of controllers, dubbed the “Sense” controllers. Because they’re like two halves of a “DualSense” maybe? Let’s go with that. If you’ve used a search 2 or anything similar you’ll possess a very good concept of what to anticipate, here. The controllers are ergonomically created for both hands to ensure every button is at reach and simple to see with no benefit of seeing them, with your fingers naturally positioning around the analogue sticks, L1/R1 bumpers and L2/R2 triggers. It’s a lot like wearing a pair of sci-fi gloves with their stark black and white, orb-like design and I’m for it.

They’re slightly heavier compared to Quest controllers however they have built-in rechargeable batteries to take into account the main difference, the only real annoyance being that this area comes with a single USB-C cable to charge both so you’ll want to root around in your desk drawer for another or you’ll be waiting double the time for you to get them juiced up – or purchase the optional dual charger that Sony will be selling at launch. And of course, each one has a variable wrist strap so that you’re not likely to inadvertently fling them into your telly.

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